subtleserenity (
subtleserenity) wrote in
thechanged2013-09-02 05:44 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
Gun Show in the Library with the Rifle | Day 4 - Morning/Day | Open
[Scenario A: Only those who have had previous positive interactions with Zoe, please!]
A person can only spend so much time staring at books she can't read before the urge to do something that feels marginally more meaningful - and physical - takes over. Lights had said the Keeper wasn't there anymore, and Mason had confirmed he'd gone walking out in the world some time ago. The questions of where and why and for how long eat at her. The not knowing seems almost as bad as knowing might. If she is only going to have herself, limited as her memories of who she is are, for another few days, she wants to know it.
She has those she would think to call on. Ones that seem ready enough to go looking, too. She has a few ideas about where to look - the Keeper's bedroom - and how to do it, but a part of her knows that one head can hold only so many thoughts on where to stash a diary, date book, or whatever else the white creature in her dreams and nightmares uses to plan his schedule.
The library is her domain now, or as near to it as can be said. She begins to search for her allies, thoughts of a brigade scouring the Keeper's bedroom in her head. There might not be that many, but she'd take what she could get. When she happens upon one, her greeting is simple: "Goin' huntin' for things we ain't meant to have. Interested in comin'?"
[Scenario B: Anyone who would like to have Zoe prod at their possession form like the possession prodder that she is can tag into this one!]
The library is enormous and its inhabitants and transient visitors scattered. Even with a focused intent, her gaze is drawn to the myriad objects and books the Keeper has in his possession. She has yet to grow tired of her returned senses, though she's learned to curb her apparent enthusiasm since her initial exploration of the shelves in the Hearth Room. Still, a particularly interesting book, statue, or other item may pull at her to go touch, smell, experience it. Her stance from the first day remains: If it's a person and they don't like it, they're welcome to say as much.
[Scenario C: Anyone who would like to have Zoe approach them as a person can tag into this one!]
As for anyone physically there for her to see, she nods politely at them. Potential allies lurk in the most unassuming of bodies sometimes, after all. Her gaze is calculating on these ones, searching out hostility before she approaches. She has no desire to start a fight. That would be counterproductive when she's seeking extra pairs of willing eyes and hands. Her greeting is more weary for those she does not know, but it's still friendly enough: "You find anything you can read in here, I'll find a hat to eat. Reckon the Keeper's the finest linguist in the 'verse or don't get to readin' but a fraction of what he steals."
Her stance is guarded, arms crossed over her bare chest and head cocked to one side. Her polished body shines faintly in the library's lights, and the smell of gunpowder hangs heavy in the air around her.
A person can only spend so much time staring at books she can't read before the urge to do something that feels marginally more meaningful - and physical - takes over. Lights had said the Keeper wasn't there anymore, and Mason had confirmed he'd gone walking out in the world some time ago. The questions of where and why and for how long eat at her. The not knowing seems almost as bad as knowing might. If she is only going to have herself, limited as her memories of who she is are, for another few days, she wants to know it.
She has those she would think to call on. Ones that seem ready enough to go looking, too. She has a few ideas about where to look - the Keeper's bedroom - and how to do it, but a part of her knows that one head can hold only so many thoughts on where to stash a diary, date book, or whatever else the white creature in her dreams and nightmares uses to plan his schedule.
The library is her domain now, or as near to it as can be said. She begins to search for her allies, thoughts of a brigade scouring the Keeper's bedroom in her head. There might not be that many, but she'd take what she could get. When she happens upon one, her greeting is simple: "Goin' huntin' for things we ain't meant to have. Interested in comin'?"
[Scenario B: Anyone who would like to have Zoe prod at their possession form like the possession prodder that she is can tag into this one!]
The library is enormous and its inhabitants and transient visitors scattered. Even with a focused intent, her gaze is drawn to the myriad objects and books the Keeper has in his possession. She has yet to grow tired of her returned senses, though she's learned to curb her apparent enthusiasm since her initial exploration of the shelves in the Hearth Room. Still, a particularly interesting book, statue, or other item may pull at her to go touch, smell, experience it. Her stance from the first day remains: If it's a person and they don't like it, they're welcome to say as much.
[Scenario C: Anyone who would like to have Zoe approach them as a person can tag into this one!]
As for anyone physically there for her to see, she nods politely at them. Potential allies lurk in the most unassuming of bodies sometimes, after all. Her gaze is calculating on these ones, searching out hostility before she approaches. She has no desire to start a fight. That would be counterproductive when she's seeking extra pairs of willing eyes and hands. Her greeting is more weary for those she does not know, but it's still friendly enough: "You find anything you can read in here, I'll find a hat to eat. Reckon the Keeper's the finest linguist in the 'verse or don't get to readin' but a fraction of what he steals."
Her stance is guarded, arms crossed over her bare chest and head cocked to one side. Her polished body shines faintly in the library's lights, and the smell of gunpowder hangs heavy in the air around her.
Page 1 of 6