subtleserenity (
subtleserenity) wrote in
thechanged2013-10-06 09:41 pm
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Entry tags:
Don't Take Your Guns to Town | Day 15 - All Day | Multiple Places | Open
It's time to do something constructive. All she's done for the past few days is destroy. Furniture, tapestries, books... the record player. Everywhere she looks, there is the sign of an unchecked rage. These might be people, and she'd helped to kill them before they even woke in the vain hope that it would somehow undermine Mason. A chair is not a house. And the people she'd threatened, yelled at, frightened, they hadn't deserved any of that either. Time to make amends.
Trinity had mentioned searching in the Grand Hall where the doors went on seemingly forever. Angel had thought perhaps they could check for a study. After learning about those notes the twins had gone through, and finding the burning bullet they need to know more. Much more than might be contained in just the secret Hearth Room. It will likely require more searchers than the last round... and hopefully it would not lead to more memories of being the Keeper's rifle. However useful that had been, it made remembering who she should be all the harder.
Scenario A (For those whom Brimstone menaced or otherwise wronged during the flowers plot)
There are those who need an apology before they can be enlisted. She knows they're likely to be frightened of her or angry. Or both. When she sights one of them, she approaches with caution. Her gun is secure in her holster and she has no intention of removing it as she holds her hands up in a placating gesture. She's not very good with apologies, but she tries.
"Those flowers turned my head somethin' powerful. Didn't mean none of the things I said to you. Name's Brimstone. If there's somethin' I can do to make it right between us, go on and tell me. More interested in allies than enemies, place like this."
Scenario B (For current allies and non-enemy acquaintances)
Then there are those who have not been wronged, or at least not so horribly as others. They are allies or acquaintances she's acquired in dreams and in the waking world. For these she attempts a bit of humor. It might smooth over her own rough edges after been sheered to something raw and wild with those flowers.
"Lookin' to cause trouble that don't involve shootin' the house up. You interested in helpin'? Got a notion at least some of those doors in the Great Hall open if you keep at it long enough."
Scenario C (For those Brimstone has not yet met or might consider enemies)
A beggar can't be a chooser, and there are at least hundreds of doors in the Grand Hall, if not thousands. Brimstone knows the only sensible option is to approach others in the house. There are new faces she's been passing in the halls, seen wandering the Library. There's a chance they may be interested in helping and simply asking the first time had proven there were more than a handful of folk interested in doing something constructive.
She approaches them with a thought that some of them might have come across keys or other helpful items in their scavenging of the house. "Lookin' to trade information and favors if you got a minute to spare. Keeper's got enough secrets in this house to have us lookin' a lifetime or two, but I reckon folks been findin' bits and pieces enough to start askin' the right questions. Few of us mean to find the answers if you're interested in helpin'."
Trinity had mentioned searching in the Grand Hall where the doors went on seemingly forever. Angel had thought perhaps they could check for a study. After learning about those notes the twins had gone through, and finding the burning bullet they need to know more. Much more than might be contained in just the secret Hearth Room. It will likely require more searchers than the last round... and hopefully it would not lead to more memories of being the Keeper's rifle. However useful that had been, it made remembering who she should be all the harder.
Scenario A (For those whom Brimstone menaced or otherwise wronged during the flowers plot)
There are those who need an apology before they can be enlisted. She knows they're likely to be frightened of her or angry. Or both. When she sights one of them, she approaches with caution. Her gun is secure in her holster and she has no intention of removing it as she holds her hands up in a placating gesture. She's not very good with apologies, but she tries.
"Those flowers turned my head somethin' powerful. Didn't mean none of the things I said to you. Name's Brimstone. If there's somethin' I can do to make it right between us, go on and tell me. More interested in allies than enemies, place like this."
Scenario B (For current allies and non-enemy acquaintances)
Then there are those who have not been wronged, or at least not so horribly as others. They are allies or acquaintances she's acquired in dreams and in the waking world. For these she attempts a bit of humor. It might smooth over her own rough edges after been sheered to something raw and wild with those flowers.
"Lookin' to cause trouble that don't involve shootin' the house up. You interested in helpin'? Got a notion at least some of those doors in the Great Hall open if you keep at it long enough."
Scenario C (For those Brimstone has not yet met or might consider enemies)
A beggar can't be a chooser, and there are at least hundreds of doors in the Grand Hall, if not thousands. Brimstone knows the only sensible option is to approach others in the house. There are new faces she's been passing in the halls, seen wandering the Library. There's a chance they may be interested in helping and simply asking the first time had proven there were more than a handful of folk interested in doing something constructive.
She approaches them with a thought that some of them might have come across keys or other helpful items in their scavenging of the house. "Lookin' to trade information and favors if you got a minute to spare. Keeper's got enough secrets in this house to have us lookin' a lifetime or two, but I reckon folks been findin' bits and pieces enough to start askin' the right questions. Few of us mean to find the answers if you're interested in helpin'."
no subject
"Said they'll help, well enough, but they're more the thinkin' kind than the doin'. Speakin' of doin', we'll be meetin' tomorrow mornin' for this. You see anyone you wanna bring along, we could use the help. Got a good half-dozen folk already, but those doors look to go on forever."
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"There's somethin' one of the others said they saw lookin' for the roof: a ledge with a cubby hole. Need someone with a set of wings to get up to it. Think you can look into that when we're searchin' tomorrow?"
no subject
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"I will do what I must if it might help us gather information. If need be, I can defend myself." She holds out her hands to show her claws. They're long and sharp; perfect for close combat.
no subject
"Hopefully won't come to that." She also remembers how shaken the young woman had been upon realizing that she'd committed an act of self-defense - what Angel called 'murder.' "I'll see you tomorrow mornin', then. Might be a lot of explorin' to do beyond that dependin' on what opens up." And if there is a way to the roof... they might be able to figure out how to get down off of it and away.
no subject
"Tomorrow morning," she agrees. "I won't keep you any longer, but I will do as you asked and search for any others who might want to assist."
no subject