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subtleserenity) wrote in
thechanged2013-10-06 09:41 pm
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Don't Take Your Guns to Town | Day 15 - All Day | Multiple Places | Open
It's time to do something constructive. All she's done for the past few days is destroy. Furniture, tapestries, books... the record player. Everywhere she looks, there is the sign of an unchecked rage. These might be people, and she'd helped to kill them before they even woke in the vain hope that it would somehow undermine Mason. A chair is not a house. And the people she'd threatened, yelled at, frightened, they hadn't deserved any of that either. Time to make amends.
Trinity had mentioned searching in the Grand Hall where the doors went on seemingly forever. Angel had thought perhaps they could check for a study. After learning about those notes the twins had gone through, and finding the burning bullet they need to know more. Much more than might be contained in just the secret Hearth Room. It will likely require more searchers than the last round... and hopefully it would not lead to more memories of being the Keeper's rifle. However useful that had been, it made remembering who she should be all the harder.
Scenario A (For those whom Brimstone menaced or otherwise wronged during the flowers plot)
There are those who need an apology before they can be enlisted. She knows they're likely to be frightened of her or angry. Or both. When she sights one of them, she approaches with caution. Her gun is secure in her holster and she has no intention of removing it as she holds her hands up in a placating gesture. She's not very good with apologies, but she tries.
"Those flowers turned my head somethin' powerful. Didn't mean none of the things I said to you. Name's Brimstone. If there's somethin' I can do to make it right between us, go on and tell me. More interested in allies than enemies, place like this."
Scenario B (For current allies and non-enemy acquaintances)
Then there are those who have not been wronged, or at least not so horribly as others. They are allies or acquaintances she's acquired in dreams and in the waking world. For these she attempts a bit of humor. It might smooth over her own rough edges after been sheered to something raw and wild with those flowers.
"Lookin' to cause trouble that don't involve shootin' the house up. You interested in helpin'? Got a notion at least some of those doors in the Great Hall open if you keep at it long enough."
Scenario C (For those Brimstone has not yet met or might consider enemies)
A beggar can't be a chooser, and there are at least hundreds of doors in the Grand Hall, if not thousands. Brimstone knows the only sensible option is to approach others in the house. There are new faces she's been passing in the halls, seen wandering the Library. There's a chance they may be interested in helping and simply asking the first time had proven there were more than a handful of folk interested in doing something constructive.
She approaches them with a thought that some of them might have come across keys or other helpful items in their scavenging of the house. "Lookin' to trade information and favors if you got a minute to spare. Keeper's got enough secrets in this house to have us lookin' a lifetime or two, but I reckon folks been findin' bits and pieces enough to start askin' the right questions. Few of us mean to find the answers if you're interested in helpin'."
Trinity had mentioned searching in the Grand Hall where the doors went on seemingly forever. Angel had thought perhaps they could check for a study. After learning about those notes the twins had gone through, and finding the burning bullet they need to know more. Much more than might be contained in just the secret Hearth Room. It will likely require more searchers than the last round... and hopefully it would not lead to more memories of being the Keeper's rifle. However useful that had been, it made remembering who she should be all the harder.
Scenario A (For those whom Brimstone menaced or otherwise wronged during the flowers plot)
There are those who need an apology before they can be enlisted. She knows they're likely to be frightened of her or angry. Or both. When she sights one of them, she approaches with caution. Her gun is secure in her holster and she has no intention of removing it as she holds her hands up in a placating gesture. She's not very good with apologies, but she tries.
"Those flowers turned my head somethin' powerful. Didn't mean none of the things I said to you. Name's Brimstone. If there's somethin' I can do to make it right between us, go on and tell me. More interested in allies than enemies, place like this."
Scenario B (For current allies and non-enemy acquaintances)
Then there are those who have not been wronged, or at least not so horribly as others. They are allies or acquaintances she's acquired in dreams and in the waking world. For these she attempts a bit of humor. It might smooth over her own rough edges after been sheered to something raw and wild with those flowers.
"Lookin' to cause trouble that don't involve shootin' the house up. You interested in helpin'? Got a notion at least some of those doors in the Great Hall open if you keep at it long enough."
Scenario C (For those Brimstone has not yet met or might consider enemies)
A beggar can't be a chooser, and there are at least hundreds of doors in the Grand Hall, if not thousands. Brimstone knows the only sensible option is to approach others in the house. There are new faces she's been passing in the halls, seen wandering the Library. There's a chance they may be interested in helping and simply asking the first time had proven there were more than a handful of folk interested in doing something constructive.
She approaches them with a thought that some of them might have come across keys or other helpful items in their scavenging of the house. "Lookin' to trade information and favors if you got a minute to spare. Keeper's got enough secrets in this house to have us lookin' a lifetime or two, but I reckon folks been findin' bits and pieces enough to start askin' the right questions. Few of us mean to find the answers if you're interested in helpin'."
B!
He looks up from the notes he's been writing down over the last few days, smirking. No, really- if there was anything that could get him away from his work, it was the promise of causing trouble.
Picking up a dictionary next to him, he slips the notes in for safekeeping, before turning to her with a wide grin.
"When do we start?"
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"Figure we'll start tomorrow mornin'. Lookin' to round up more'n two for the thing. You actually tried openin' any of the doors in that hall?"
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"Actually, no, I haven't. Doesn't mean I won't start trying now, though. And sounds good by me. I'm guessing the hall will be the meeting place?"
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C
"Yeah, I'm up for that."
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"Name's Brimstone, by the by? You got somethin' you're called, yet?"
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She grumbles. 'Tongues' isn't a name she's fond of, and she certainly hopes that girl from the lake won't take to calling her 'Whatever'.
"Nnnah. Nice to meet ya though."
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so if I want to do this right I should reply to that thread there huh (excuse the silly question ;;)
No, it's not silly! Probably need to just ping a mod to reply to something like that here.
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I pinged Quix about your search request, so hopefully that should be gotten to soon.
C
"Yes! I would love to help! But I don't know what information I have that you might want."
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"If you found anything might be useful for gettin' at them doors, mostly." She raises a hand, palm up in a half-shrug. "Or anything else you might've seen wanderin'." She tries to think of something more specific. "Notes from the Keeper, folk or loot to avoid for the trouble they cause." She's thinking very specifically of a certain tiger and a few certain potions.
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Think this might be a good place for wrapping up!
B
"The doors, now?" she says, not at all a question but a greeting in return. "Have you found keys?"
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"Don't suppose you been lucky enough to find any in passin'?"
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B
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"Can't say I found much to help with the door," she admits. "Only keys the Keeper's got in his room are for those... toys he keeps." There's disdain in her voice, though that's more directed at the living toys kept in that room, the twins with the mocking smiles. She's only just gotten away from them and can't shake their slimy natures off yet. That reminds her, though.
"Did run into some folk who had a look at those notes the Keeper left in that room we found, though." Her face falls to something grim. "They think the Keeper might've been experimentin' on that girl with the green blood. Pullin' her soul apart."
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C!
"I'm afrraid I don't know anything purrrrticularrly useful yet," she adds.
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C
The sword stood straight and proud when Brimstone approached despite her short stature. The sword had spent the last few days exploring the basic areas of the manor in an attempt to find what the perimeter of this place was.
Yet as sure as she is of her skills, she can't even begin to work on the Grand Hall alone. She is just one person, even if she knows she could put up a fight. Who knew what laid beyond those doors.
"I cannot protect those here if I do not know much about this place. Unfortunately, I do not know much myself as of yet. I'm sorry."
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"Bein' willin' to help's fine enough for trade. Figure anyone would lends a hand'll know what we find sooner than some of the others. You wake up recently?"
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THANK YOU, SABER. You are the only one who's called her out.
Because it's funny to me. :3
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Seems like a good place to wrap up!
A
"Well, as long as you're not going to try to shoot me again..."
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A
He seems to perk up when he hears her approach, as if eager for the distraction, but his expression turns uncertain and nervous when he recognizes her. He's quick to recognize her gesture of peace though, and relaxes even more at her apology. "It's all right," he says, offering a wan smile. "I wasn't exactly civil either, when we met. I think those things did a number on both of us."
He offers a hand to shake. "Glad to meet you under better circumstances." His smile turns sheepish. "I um...don't actually have a name," he admits.
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It's still embarrassing to think she'd really suggested that. She knew fire was a good way to hurt Mason after the talk with Jian, but it's still a poor choice of weapon for lack of control over it. "If you ain't got a name yet, how'd you like to earn one? Lookin' for folk to help see if we can get any of those doors in the hall open. You ain't seen anyone get into one, have you?"
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No worries! Glad you're back.
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c
"What kind of help do you need?"
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"The searchin' kind at the moment. Group of us are lookin' to check as many of the doors in that hall with the staircase as we can. You got any skills that might make that easier, that'd be nice, but willin' hands work, too."
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A...? apologies for the lateness!
But he pauses and lands to hear the gun out nonetheless, albeit with a wary manner. Lady knows his own behaviour wasn't unaffected when the flowers were active. If nothing else, he can at least appreciate her businesslike attitude and the way she cuts straight to the chase.
"Won't be necessary," he says curtly, soon as she's done. "Reparations, that is. Past's past. Doubt many of us were quite ourselves then, so we can leave those events as is and move on to more relevant matters." Starting blank slate isn't quite forgiveness, but it's close enough.
He flickers human and crosses his arms under his cloak, shadows seeming to cling to them. "You say you're gathering allies? What for?"
No worries!
She motions to the room around them, doors in seemingly every direction. "Not under any threat this time. Got some folk interested in seein' where these doors go, or if we can open any of 'em. You got an inclination that way, we could use your help."